Outnumbered and outgunned, but not outmatched.
Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.
Fueling this all new Call of Duty experience, the franchise's new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.
Single Player Campaign
Ten years after a devastating mass event, America’s borders and the balance of global power have changed forever. As what's left of the nation's Special Operations forces, a mysterious group known only as "Ghosts" leads the fight back against a newly emerged, technologically-superior global power.
A New Call of Duty Universe: For the first time in franchise history, players will take on the underdog role with Call of Duty: Ghosts; outnumbered and outgunned, players must fight to reclaim a fallen nation in an intensely personal narrative. Gamers will get to know an entirely new cast of characters and visit locales in a changed world unlike anything seen in Call of Duty® before.
In Call of Duty: Ghosts you don't just create a class, you create a soldier, a first for the franchise. In the new Create-A-Soldier system, players can change the physical appearance of their soldier by choosing the head, body type, head-gear and equipment, and for the first time in a Call of Duty® game, the player can also choose their gender. With 20,000 possible combinations, this is the most flexible and comprehensive character customization in Call of Duty history.
New dynamic maps are the evolution of multiplayer. They include interactive elements and player triggered events that make the environment evolve as each match goes on. The entire landscape can shift and force players to change tactics and strategies.
Call of Duty: Ghosts introduces new tactical player movements. The new contextual lean system now allows players to lean around obstacles without adding button combinations or fully leaving cover. The new mantling system allows fluid movement over objects, while maintaining momentum. The knee slide allows for a natural transition from sprinting crouching to prone.
Call of Duty: Ghosts delivers over 20 NEW Kill Streaks such as Juggernaut Maniac, the Helo Scout, the Vulture and the ODIN Strike. Players can even bring in guard dog Riley, from the single-player campaign, to protect and also to attack enemies. There are also over 30 NEW weapons, including an entirely new weapon class: Marksman Rifles.
Build your team and take up to 6 of them into battle in the all new Squads mode. This mode takes the best parts of the multiplayer experience and allows you to play either solo or cooperatively with the custom soldiers created and leveled up in multiplayer.
The load-out choices you make for your Squad members will directly change the AI behavior of your squad-mates. Give your soldier a sniper rifle and he'll behave like a sniper, and an SMG guy will be more run and gun.
Runespell: Overture is a role-playing game combining poker mechanics with power ups and collectable cards. The world is set in an alternate medieval Europe linking historical characters with Norse mythology and sagas. The player takes on the role of the Changeling, the son of a monster god, in search of his nemesis.
Innovative mythic poker system using poker mechanics to battle your opponents
Unlock power ups and special attacks available as collectable cards in the game
Combine your skills in short bursts of active play or long sessions of questing and battles
Defeat more than 30 monsters types each with a unique card set and attack style
Defeat enemies and make them your pets or allies
Unlock new battle locations through questing
Mix of beautiful hand painted backdrops and evocative 3D characters
A compelling and original story set in an alternate medieval Europe
Local and online leaderboard
20 Steam Achievements
The game is available on PC and iPad
Robot rebellions should be quelled by the best of the best. When the best of the best are killed... it's up to you. Subdue the uprising in time, or your corporate overlords nuke the city.
Bionic Dues is a tactical, turn-based roguelite with mech customization. Guide multiple classes of Exos through a variety of missions filled with enemy robots that are as buggy as they are angry. This is at least as bad as it sounds. Explore for loot, destroy key robotic facilities, and brace yourself for the final attack by your enemies... just as soon as they can pull it together.Features
Out-think wide-ranging tactical situations featuring robots with bad GPS, terrible aim, insecurity, a lack of focus, a tendency to backstab, and dozens of other maladies to exploit.
Over 40 unique bots, ranging from the hilariously inept-but-dangerous DumBots, BlunderBots, and BatBots to the terrifyingly effective WyvernBots, DoomBots, and MurderBots.
Carve your own path: choose 30 to 50 missions out of the 120 you discover as you explore the city map. Which missions you choose determines how prepared you will be for the final battle against the massing robot army.
Missions come in 23 different general flavors, and are entirely procedurally-generated like a floor of a traditional roguelite.
Mix and match your squad of four from six classes of Exos: Assault, Siege, Science, Sniper, Ninja and Brawler. Each has its own build and weaponry.
Choose an overall pilot from a roster of six to add a powerful perk that lasts your entire campaign.
Customize your four Exos with procedurally-generated loot that grants weaponry and defensive upgrades, new abilities, and more.
Difficulty levels ranging from quite casual to incredibly hardcore.
Save and reload your game with ease any time, or tough it out in ironman mode.
Stellar soundtrack by composer Pablo Vega, headlined by the game's title theme "The Home We Once Knew."
|Property Name||Property Value|
|Release date||19 Feb, 2015|
|Legal notice||Medieval Engineers® and VRAGE™ are trademarks of KEEN SWH LTD.|
|Developers||Keen Software House|
|Publishers||Keen Software House|