Pole Position 2012 will put your manager skills to the test by putting you in charge of your Formula 1 racing team. It’s your responsibility not only to buy spare parts, but also to design the car and to recruit the members of your team. And then, you have to decide which training sessions are the most appropriate for your pilots.
Pole Position 2012 offers you more features than ever in a Formula 1 racing team management simulation. The whole technology tree was revised from the ground up and you have to pick your own research from over 100 new technology projects. The team management system is easier to use and is even more interesting.
Take control of an existing racing team or create your very own team.
Create your very own driver
Research more than 100 new car improvements
The new team management system is easier and more fun to use.
Build different structures such as a wind tunnel or a fitness center
Make your dreams come true and live a life of luxury: get a villa or even a private jet plane
Decide on the individual training sessions of your pilots to help them improve their skills
Rebuild your cars from scratch to improve their performance on each specific racetrack
Victoria II: Heart of Darkness is the second expansion for the grand strategy and political simulator Victoria II. This expansion focuses on the Scramble for Africa. Compete with other colonial powers and experience international crises which require Great Power mediation if the world is to avoid war in this experience crafted by Paradox Development Studio.Key Features Experience a brand new colonization system: Use your navy to expand your empire, compete against other colonial powers and struggle to maintain your overseas control. Colonial conflicts can spiral out of control and become international crises. They will have to be decided by diplomatic negotiations or risk costly wars Battle your enemies in the new naval combat system: Together with the new colonization system, your navies are more important than ever. A new system of gun ranges brings more depth and strategy to warfare on the high seas. Powerful new battleships also join the other classes of ships to bridge the gap to Dreadnoughts Prepare for International Crises: Around the world international crises continually call on the Great Powers to mediate and compromise, with war always being the last resort. As one of the lesser powers, use your influence to stir up local flash points so you can use fleet footed diplomacy to get the Great Powers to right the wrongs that have been committed against your nation! Follow the global events with the new newspaper system: Attain a greater sense of immersion by receiving local and global reports on world events. Over 60 newspapers, both historic and otherwise, periodically present you with the latest news reports of war, major events, royal gossip and other matters of interest
Strategic and tactical battles for world domination on, under and above the open sea. Take command of the contemporary navies and air forces of all the powers in the North Atlantic region to defeat your enemies. Naval War: Arctic Circle is a Real Time Strategy (RTS) game where the player battles enemy naval and aerial forces for power and ultimate world domination. The game includes real units from the United Kingdom, Germany, the United States, Russia, the Scandinavian countries and others. The game play takes place along the Norwegian and British coast, through Iceland and Greenland all the way to the North Americas and the North West Passage. Naval War: Arctic Circle has two full campaigns along with skirmish missions and online competitive play. Ultimately, Naval War: Arctic Circle tells a story about a power struggle for control of the world’s resources and supply lines in the Polar Regions.Key features:Two campaign modes, telling a narrative from Russian and NATO sidesOn-line play through LAN as well as over the InternetEnormous area of game play space, with over 35 million square km of open sea and coast lineExtreme long range guided and self-guided weaponry; if you can detect the enemy, it will be possible to strikeVertical game play, from orbit aerial units to the bottom of the ocean floor using a seamless zoomable map of the entire North Atlantic OceanDetection and evasion focus with realistic sensory measures and countermeasures yielding a strategic game experience based on stealth rather than head on tactical battleGreat detail in unit management with fewer but more powerful units making selection and management more distinguishable and less cluttered with an unparalelled level of individual detailRealistic weather model, with real world implications for tactical and strategical deployment of resources at handReal world units, with all major powers surface, subsurface and aerial units, both contemporarry in service, as well as experimental and on the drawing board