BioShock is a shooter unlike any you've ever played, loaded with weapons and tactics never seen. You'll have a complete arsenal at your disposal from simple revolvers to grenade launchers and chemical throwers, but you'll also be forced to genetically modify your DNA to create an even more deadly weapon: you. Injectable plasmids give you super human powers: blast electrical currents into water to electrocute multiple enemies, or freeze them solid and obliterate them with the swing of a wrench.
No encounter ever plays out the same, and no two gamers will play the game the same way.
Biologically modify your body: send fire storming from your fingertips and unleash a swarm of killer hornets hatched from the veins in your arms.
Hack devices and systems, upgrade your weapons and craft new ammo variants.
Turn everything into a weapon: the environment, your body, fire and water, and even your worst enemies.
Explore an incredible and unique art deco world hidden deep under the ocean.
BioShock: Breaking the Mold
A free download that takes an inside look at the art of BioShock. Download it now (75MB .PDF)
A breathtaking journey into Antaloor's past.
After the downfall of Aziraal, God of Fire, the Dark Lord Gandohar has nearly achieved his objective to disrupt the balance between the elements. Dark magic surges into the land to fill the void. Recognizing the potential for complete control over the dark powers, Gandohar starts to use the power of Aziraal trap within Kyra, the descendant of the Orphans. Despite her ancestry, Kyra cannot endure the strain. With Antaloor already in his clutches, Gandohar concocts a new plan from his stronghold in Oswaroth. There are still those who struggle against the tyrant, hoping to shift the balance of forces in their favor. The fight for Antaloor continues...
Five years have passed since dramatic events brought the whole world to the edge of the abyss. The hero is a prisoner in the dungeons of Gandohar's castle. His hopes of saving his sister vanished with his freedom. Just as despair threatens to overcome him, hope comes from where he would have least expected. The Orcs, a race the hero had always hated, have put together a rescue squad that frees the hero from his bonds. He emerges into a land desecrated by evil. He embarks on a journey to shed light on Gandohar's dark past, hoping to discover a weak point in his enemy's defense. If he fails, he will lose his sister forever.
A perfect mix of flexibility, creativity and state-of-the-art technology "Two Worlds II" is a perfect blend of classic and innovated RPG features, atmosphere, and technology. A complex quest system and an exciting main story draw you into the world of Antaloor, made richer by secondary quest scenarios. Rich gameplay and engaging atmosphere propel the story and captures attention, promising danger and exploration throughout the many quests and video sequences. Enhanced AI, balancing standards, experienced authors, an active combat system, the innovative DEMONS™ magic management, and the PAPAK™ alchemy system guarantee enjoyment for new and experienced gamers. An artistic system of attack and defense moves has been integrated into the game. Parries and changing hit results creates a real opportunity for tactics and excitement, as the AI engage in combat and employ strategy of their own. The game also offers extreme flexibility in the weapon and armament design possibilities. The cornerstone at the heart of this feature is the newly created 'CRAFT'™ tool. Players can break down items into their basic materials and create new unique items. "Two Worlds II" is also graphically superb. The powerful GRACE™ engine offers technological highlights such as an unlimited number of dynamic light sources, 24 bit HDR post-processing, and Real Eye Adaptation. It will drastically reduce loading times, improve general game performance, and enable full gameplay with only moderate hardware requirements.
Key features:A flexible combat system with variable attack moves, parrying and special tricks
State-of-the-art technology, thanks to a powerful GRACE™ engine and special tools
Lots of mini-games for breaking up gameplay
Intuitive user interface for the DEMONS™ Magic system and the PAPAC™ Alchemy system
Mercenaries and magically-created beings accompany the player
Complex object management with movable and usable items
Special CRAFT™ tool enables the individual configuration of armor and weapons
Many Boss opponents, including special combat strategies and unique rewards
Flexible MoSens system guarantees realistic every day and combat movements
Various ways of moving, like walking, running, sprinting, riding, swimming, sailing and teleporting
Captivating background story with numerous cutscenes
Extensive Multiplayer part including building/setup simulation
The game that defined the survival-horror genre is back! Check out the remastered HD version of Resident Evil.
In 1998 a special forces team is sent to investigate some bizarre murders on the outskirts of Raccoon City. Upon arriving they are attacked by a pack of blood-thirsty dogs and are forced to take cover in a nearby mansion. But the scent of death hangs heavy in the air. Supplies are scarce as they struggle to stay alive.
More detailed graphics that retain the horror.
The environments come alive with detail thanks to resolution upgrades and non-static 3D models.
Post-processing effects like Bloom filters, which were not easy to do at the time of the original release, have been added to make the HD graphics even more realistic.
High-Resolution Environments - We've increased the resolution of the background environments by recreating them with a mix of high-res static images, plus animated 3D models.
Widescreen (16:9) is supported, so players can experience a greater sense of immersion.
In widescreen mode, the screen will scroll. The parts of the screen that get cut off on the top and bottom will scroll into view automatically depending on the character's position.
You can switch the display mode during gameplay in real time.
Sound & New Controls
High-Quality Sound - The audio has been remastered to increase the sampling rate, and of course 5.1ch output is also now supported.
You can play using the original control scheme or an alternate control scheme that lets you just push the analog stick to move in the direction you want to go.
You can switch the control scheme during gameplay in real time.
|Property Name||Property Value|
|Release date||29 Aug, 2014|
|Legal notice||© Nine Dots Studio|
|Developers||Nine Dots Studio|
|Publishers||Nine Dots Studio|