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Nuclear Dawn (Steam) Global CD KEY

Nuclear Dawn (Steam) Global CD KEY

In Stock:  64
Preorder Stock: Unlimited
Price Stock:  0.10 EUR

Nuclear Dawn is the first game to offer a full FPS and RTS experience, within a single gameplay model, without crippling or diluting either side of the game.
As a soldier, explore war-torn post-apocalyptic landscapes, modelled on modern cities, and take the fight to your enemies as armoured, assault or stealth infantry, using various weapons across ten distinct load-outs to accomplish your objectives. The first person shooter action in Nuclear Dawn is hard, fast and unforgiving, with weapons that rely on skill and tactics more than on twitch reflexes and map memorization.
Then, take Nuclear Dawn above the action, and play as the commander. Organize your fellow players in squads, and assign them to tactical objectives. Plan the resource routes for your army, and production of your structures for forward deployment. Exploit the terrain and resource point locations to block your enemies’ advance, and crush their plans in an iron fist. Research and implement new technologies to give your soldiers the edge on the battlefield, and set up forward bases to lead the assault on your enemies, with a full complement of defensive and offensive structures to choose from, to build your perfect fortress.
Features
Two factions: The Empire and the Consortium have completely separate base-building paradigms.
RTS commander: Produce structures, research advanced technologies, unleash devastating strikes on the enemy, and lead your team to victory as a RTS commander.
Four classes: Each faction has four classes with various kit load outs, totalling over three dozen weapons.
Squad up: Squad-based 32 player full warfare battle mode.
Six maps: Travel across the largest, most detailed maps built in Source multiplayer to date.
Advanced Weaponry: As a commander, judiciously dispense healing to your troops, and death to their enemies, by managing your advanced abilities.
Stats and Unlocks: 60 ranks, 12 unlocks for each weapon, achievements, gizmos and more.
SDK: Nuclear Dawn Software Development Kit will be available for the community to be able to create custom maps, etc.
Source Powered: Based on the L4D2 engine and modified to bring you the ultimate online battle experience.
Steam Workshop Support: The game supports the Steam Workshop and allows for custom maps to be added.
Steam Powered: Available for Windows, Linux and Mac OSX through Steamplay with Steam Cloud support.


Trainz: Settle & Carlisle (Steam) Global CD KEY

Trainz: Settle & Carlisle (Steam) Global CD KEY

In Stock:  96
Preorder Stock: Unlimited
Price Stock:  1.00 EUR

We take you to one of the most famous and scenic British main lines at the time of the transition from steam to diesel power. With 10 different types of locomotives and dozens of rolling stock items at your disposal you decide what train to drive. Sessions featuring Anglo-Scottish expresses, local stopping trains, fast freights, heavy mineral, slow pickup goods or trip workings offer a rich variety of services for your enjoyment. The 87 mile route from Skipton to Carlisle over the wild and remote Pennine moors will test your driving skills and ability to keep to schedule. Prototypical topography, track plans, gradients, stations, signal boxes and signal placement, viaducts and tunnels will complete your experience. With 'Trainz Simulator: Settle and Carlisle' you will almost believe that you are there.
There is semaphore signaling with new logic, and water troughs to replenish the tender whilst on the move. AWS (Automatic Warning System) is fitted to some diesel locomotives to give advance indication of the signaling, this provides extra security for the safe running of your consist.
For this steeply graded route large locomotives have been provided, including the powerful Britannia and A3 Pacifics, the LMS 8F 2-8-0 and the BR 9F 2-10-0. The LMS 4F 0-6-0 is included for the lighter trains and for shunting work a choice of the LMS 3F and the L&Y 2F 0-6-0 tank engines. All these locomotives have a multiple choice of running numbers and adjustable headlamp codes. The diesels include the large Class 40 (Whistler) and the versatile Class 37. The smaller Class 24 is included for lighter duties.
For rolling stock there is a new range of Mk1 coaches and an impressive array of new goods vehicles. These include the 4 and 6 wheel tankers, the anhydrite hopper wagons, the Presflo for powder loads. Other goods vehicles will include a variety of vans, open wagons and flat tops to represent the typical goods traffic of the time. The ubiquitous brake van has not been forgotten, of course.


Medieval Engineers (Steam) Global CD KEY

Medieval Engineers (Steam) Global CD KEY

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Preorder Stock: Unlimited

Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct mechanical devices and engines; perform landscaping and underground mining.

The game is inspired by real medieval technology and the way people built architectural works and mechanical equipment using medieval technology. Medieval Engineers strives to follow the laws of physics and history and doesn't use any technologies that were not available in the 5th to 15th centuries.

Medieval Engineers concentrates on construction aspects, but can be played as an action game too. We expect players to avoid engaging in direct man-to-man combat and instead use their creativity and engineering skills to build war machines and fortifications. Medieval Engineers shouldn’t be about troops; it should be about the machinery you build.

Medieval Engineers is the second “engineering” game developed by Keen Software House. The first one is Space Engineers, which sold over 1 million copies in its first year and is still a bestseller.Early Access
Game modes
- Creative - unlimited resources, instant building, invulnerability, levitation
- Survival - this mode is work-in-progress. Currently available: death/respawn, survival building, resource management, inventory, character stats (health, stamina, food)
Single-player
Multiplayer - alpha version (not final)
- Creative and survival mode with your friends
- Cooperative: build together with your friends, protect your castles/cities from barbarian raids
- Competitive: battle against other players
- Privacy customization: offline, private, friends only, public
- Max 16 players (this may increase in the future)
Castle siege mode - play as an attacker or defender and either defend your castle from opponents’ raid or lead the attack to take charge and capture the castle
Character crafting - craft your tools using the basic resources such as scrap wood or small stones
Dedicated servers - players can connect to a third party host, rather than using a player-host, in a peer-to-peer set-up. The result is a faster connection and a more fluid multiplayer performance with less lag
Barbarians - first prototype of enemy AI
Barbarian waves (survival mode) - barbarians will attack players in waves during the night
Peasants - first prototype of friendly AI. Able to pick up stones and move them to his spawn position.
Weapons - Crossbow, sword
First-person & Third-person
Voxel hand – shape the terrain and its material (right now only creative mode voxel hand is implemented)
Block types:
- Small: 0.25 meter (25 centimeters)
- Large: 2.5 meters
- Dynamic: can be used to construct carriages and machinery that is supposed to be moved around
- Static: immovable and connected to earth; if a heavy load breaks its structural integrity it cracks and unsupported parts become dynamic
Building blocks: stone walls (various shapes - from blocky to rounded), wooden walls and flooring, roofs (ceramic, thatched, hay), power source blocks (manual human labor), stored energy blocks (torsion spring), leverages, weights, swings, ropes, wooden beams of various length and shape… More will be added in future!
Realistic physics – structural integrity, destructible objects (everything: from blocks to terrain), real proportions, volume, mass, storage capacity, integrity
Steam Workshop – share your creations with the Community
Modding - world files, 3D models, textures, shaders, API (scripting in-game objects in C#)
32-bit & 64-bit – 64-bit version expands the amount of objects and blocks (almost unlimited) and terrain
World management – generate new worlds, “save as” to multiple copies, auto-save every 5 minutes (can be turned on/off), edit world settings

NOT IMPLEMENTED YET

Mechanical blocks: rotors, transmissions, transitions
Wind power source block
Building blocks: torches and other sources of artificial light, flags... More will be added in the future!

More to be added later

Please be sure to read the list of current features before you buy the game. It will give you an insight on what is or isn't actually working: http://www.medievalengineers.com/features.htmlPerformance Notes
Medieval Engineers is in development and undergoing frequent optimizations. The performance will get better. The performance depends on the complexity of your world and the configuration of your computer. Simple worlds run smoothly even on low-end computers, but a more complex world with rich object interactions could overload even high-end computers.
Minimum requirements represent the bare minimum to run simple scenes and don’t guarantee a perfect experience.


Planetary Annihilation (Steam) Global CD KEY

Planetary Annihilation (Steam) Global CD KEY

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Preorder Stock: Unlimited

Rising Storm (Steam) Global CD KEY

Heroes of the West mod added

Free user-created mod




Now released - the user-generated mod, Heroes of the West. Produced by the RO2/RS community, with a little help and some assets from Tripwire and Antimatter Games. Bringing RO2 warfare to the Western Front, the mod adds 4 new maps, 5 new character sets and 10 new weapons - with lots more to come!



If you already own RO2/RS, you can simply install the mod here:

http://store.steampowered.com/app/440090/


Armored Assault Part 2



Nov 2014: And for the next free content update to RO2/RS, we have:



  • New Map - Demyansk, with Territory, Countdown and Search & Destroy game modes

  • Barashka and Gumrak updated to include the new light tanks


Armored Assault Part 1



Sep 2014: We are now providing another free update to RO2/RS. This time, new vehicles, weapons and contest-winning maps!



  • German MG 42 Light Machinegun

  • Soviet T-70 Light Tank

  • German Panzer IIIM Light/Medium Tank

  • Contest Map: Kobura - Americans defending a jungle airstrip in Burma against ferocious Japanese assault

  • Contest Map: Tula Outskirts - a remake of an old favorite from RO1, with Germans attacking dug-in Russians

  • Updated map for new tanks: Arad 2 now updated to showcase the new T-70 and Pz III


Game of the Year Edition



To celebrate the win of PC Gamer's "Multiplayer Game of the Year 2013", we have updated Rising Storm to the Game of the Year edition. This already includes all the previous content updates (Island Assault and the Counterattack mapping contest maps) and now adds in the following:



  • 2 transport vehicles for the RO2 factions - Universal Carrier for the Russians and SdKfz-251 halftrack for the Germans

  • 3 existing maps updated for the transports (Arad 2, Barashka and Rakowice

  • New map - Maggot Hill, featuring Merrill's Marauders at Nhpum Ga, April 1944

  • New Search & Destroy gameplay mode - a single life game-type in which teams take turns attempting to destroy one of multiple objectives by planting an explosive. A full set of 10 maps configured for this new game mode

  • 3 new community maps now official - Phosphate Plant and Otori Shima featuring US vs Japanese and Myshkova River featuring Russians vs Germans



And don't forget that Rising Storm contains ALL the Red Orchestra 2: Heroes of Stalingrad mulit-player content, for free.


Island Assault



Continuing our tradition of providing free additional content for all our games, here is the "Island Assault" Content Pack for Rising Storm.



The pack includes the following new features for the games:

  • Multiplayer Campaign Mode is an all new paradigm in multiplayer FPS games – more than just a game type, it ties the game types and individual matches together into a campaign that can keep you occupied for hours. This gives the multiplayer game more depth than ever before, as individual matches now matter for the overall victory or loss in the MP campaign. Both sides battle it out to control territories on a large scale battle map, voting on which territories to attack, whether to attempt to take more territory, or to defend and try to grind down the enemy's resources. We like to say it is like a “meta-game" of Risk. This features both Stalingrad and Pacific Theater campaigns.

  • All new level: Betio. The tiny island of Betio was the scene of the heaviest fighting during the Battle of Tarawa in November 1943, the first major US amphibious offensive of the Pacific Theater. The map here recreates the push of the US 2nd Marine Division across the devastated island against their counterparts in the 6th Special Naval Landing Force (the Japanese 'Marines') as the US forces attempt to disable key tactical objectives such as naval guns and transmitter stations. The map favors desperate pitched defenses and assaults at all costs.

  • Two new weapons, one for Rising Storm and one for Red Orchestra 2. Red Orchestra 2 gets the PPS-42 submachine gun. Born out of desperation during the siege of Leningrad, the PPS-42 provides the Russians with a powerful, lightweight SMG option. For Rising Storm, the Japanese get the Type 97 sniper rifle. More accurate than the existing Type 99 sniper rifle, this weapon gives the Japanese another way to reach out and touch their enemies.

  • Classic Mode Refinements. While Rising Storm and Red Orchestra 2 are considered by many to be one of the most hardcore shooters out there, the hardcore among the fan base have been clamoring for something even more extreme and authentic. The fans have asked and we've answered with further refinements to Classic Mode (the most hardcore gameplay mode in RS/RO2). We've made player movement changes, as well as aiming and recoil changes to make it more difficult to keep your aim on enemies resulting in longer and more intense firefights.

Previous Updates:



  • Counterattack Map Contest Pack 1: 4 new maps!

  • Counterattack Map Contest Pack 2: 3 new maps!


Digital Deluxe Edition



  • Day 1 Unlock of: the US M12 Trench shotgun, the Japanese Type 99 Machine Gun, the Japanese Type 99 Sniper Rifle with 4X scope (level 2), and the US M1 Garand with bayonet (Level 2).

  • 2 Rising Storm soldier playable characters for Killing Floor.

  • Rising Storm and Red Orchestra 2 soundtracks.

  • Will include the Red Orchestra 2 Steam Digital Deluxe Edition Upgrade (4 day 1 unlock weapons, 2 playable RO2 KF characters, and 2 RO2 hats in TF2).


About the Game

INCLUDES ALL RED ORCHESTRA 2 MULTIPLAYER CONTENT!




Rising Storm is the next game in the award-winning Red Orchestra franchise. You know the great gameplay, innovative features and realistic audio and graphics of RO2 - Rising Storm will take this to the Pacific Theater, adding even more features, new levels, new weapons and new factions. The game will allow the player to fight across iconic locations from the famous island-hopping campaigns in the Pacific from 1942 to 1945, as the US Army and Marine Corps fight it out with the Imperial Japanese army and Special Naval Landing Forces. Players will experience beach assaults, jungle fighting, close quarters night fighting and more across Guadalcanal, Iwo Jima and Saipan, among other iconic battles. The player is able to take the part of either side – American or Japanese – battling it out online in multiplayer on up to 64-player servers.



Rising Storm also introduces an entirely new type of gameplay to the franchise - asymmetrical warfare. The American’s have the apparent advantage in firepower with their fast firing semi-automatic rifles, fully automatic weapons, and devastating flamethrower. The Japanese balance this out with gameplay elements that model their raw courage, ferocity, and cunning use of equipment. Their knee mortars allow them to rain indirect fire down on their enemies from anywhere in the map. Grenades can be planted and turned into booby-traps for unwary GIs. The Japanese put very high store on close-quarter combat, with a bayonet on almost every weapon – even machine guns and SMGs. Their banzai charge suppresses the enemy making it difficult for them to return fire and gives them an opportunity to close in to use bayonets and katanas on their opponents.

Key Features


  • Large Scale Multiplayer Combat in The Pacific: Take part in the brutal fighting in the Pacific online with up to 64 players at a time.

  • Iconic Battles: Experience iconic battles such as Iwo Jima, Saipan, and Guadalcanal as the US military struggles to clear the Japanese from the islands in the Pacific.

  • Asymmetrical Gameplay: Far from the mirrored gameplay seen in other shooters, both sides utilize historical weapon sets and each have unique gameplay capabilities. American firepower is matched by Japanese ferocity and guile with such features as banzai charges, booby-traps, the infamous “knee mortar” and more. This creates a unique gameplay experience that can’t be found anywhere else.

  • WWII weaponry redefined – again: all of the weapon functionality you expect from the franchise returns - true to life ballistics, bullet penetration, breathing, adjustable sights, free aim, weapon bracing, and more, create WWII weaponry that has no equal. To that add over 20 new weapons including the devastating flamethrower and the portable “knee mortar”.

  • Morale: Your soldier’s state of mind plays a bigger role than ever. Banzai charging Japanese soldiers can heavily suppress the Americans making it difficult to return fire and allowing the Japanese to close the distance. The Americans can use their firepower advantage to suppress their enemies and gain the advantage!

  • Bonus Content: All Red Orchestra 2 multiplayer content is included with Rising Storm as a free bonus. Fight in the Pacific, then fight on the Eastern Front at any time, all in the same game and same server browser. Find out what made Red Orchestra 2 PC Gamer’s Multiplayer FPS of the Year in 2011 with this award winning content.

  • Full Mod SDK and Steam Workshop Support: Download some of the amazing existing community made content for Red Orchestra 2, or try your hand with the mod SDK and make your own maps or mods for either Rising Storm or Red Orchestra 2.

  • Persistent Stats Tracking and Player Progression: Persistence constantly gives the gamer something to strive for and keeps them playing. Grow in rank, earn achievements, improve your abilities, and become a Hero!

Properties

Property Name Property Value
Системные требования PC Requirements
Minimum
  • OS: Windows XP/Vista/7
  • Processor: Dual Core 2.3 GHz or better
  • Memory: 2 GB
  • Graphics: 256 MB SM 3.0 DX9 Compliant NVIDIA® GeForce 7800 GTX or better ATI® Radeon® HD 2900 GT or better
  • DirectX®: DirectX 9.0c
  • Hard Drive: 23 GB free hard drive space
  • Sound: Windows Supported Sound Card
  • Other: Broadband Internet Connection required
Release date 30 May, 2013
Website http://risingstormgame.com/
Legal notice Rising Storm© 2013-14 by Tripwire Interactive. Red Orchestra© 2006-2014 by Tripwire Interactive. Rising Storm® and Red Orchestra® are registered trademarks of Tripwire Interactive in the USA and other countries. All rights reserved.
Developers Tripwire Interactive, Anti Matter Games
Publishers Tripwire Interactive
Trailer http://cdn.akamai.steamstatic.com/steam/apps/2035617/movie_max.webm?t=1447365213
Support website http://support.tripwireinteractive.com/

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