Note on Early Access:
The Black Death will launch on to Steam’s Early Access program. This means the game is still in active development and is liable to change. The Early Access program will not only allow the player enjoy the fantastic gameplay experience that is The Black Death, but will also allow the player to make a real difference to how the game progresses.
Medieval Europe is an unforgiving place at the best of times. Danger and disease are ever present and survival is always a challenge. But now, Europe is witnessing one of it's darkest times - a plague has swept across the continent, leaving a trail of death and despair in its wake. Now people have to fight for scarce resources - the smartest, the opportunistic and the powerful have the best chances of survival. The poorest, the weakest and the most vulnerable face almost certain death.
The Black Death is a multiplayer survival game that allows you to choose your own path in this dark, medieval land, complete with a diverse population of villagers, wildlife, and plague victims. Create your own story from a range of different play styles - become a blacksmith; defend the weak as a knight; or earn your living as a merchant. The wealthier, the richer, the stronger you become, the better your chance of survival.
Key Early Access Features:
Survive. It’s not just the plague you need to watch out for. Hunt, harvest or steal supplies to avoid meeting your end in this harsh medieval world.
Live. Pick from range of professions to suit your play style. Fight as a Militia or farm as a Peasant – its your choice.
Fight. Choose your battles wisely. Time your swings and parries, then strike your foes with a unique combat system.
Explore. Inspired by the landscape of Western Europe, Plague features a 8km2 world with a day / night cycle, animals and a range of characters to interact with.
Buy. Everything has a price. Weapons, armor, houses and more are all able to be purchased throughout the land. How you earn your coin is up to you...
S.T.A.L.K.E.R.: Clear Sky is set in 2011, one year prior to the events of the original S.T.A.L.K.E.R. game.
A group of stalkers, for the first time, reaches the very heart of the Zone-the Chernobyl Nuclear Power Plant-and triggers a cataclysm on the brink of a catastrophe. An immense blast of anomalous energy transforms the Zone: the once reliable and relatively safe roads are no longer so, the landscape is wiped clean by outbursts of anomalies, and previously unknown areas appear on the Zone map. Stalkers and expeditions perish or end up isolated within the lost territories.
With the anomalous activity at its maximum, the unstable Zone continues to tremor with outbursts. The transformation of the Zone map destabilizes the fragile balance of forces in the Zone. Hostilities for the new territories, artifact fields and spheres of influence flare up among groups. There are no more old enemies or friends - now, everyone watches out only for themselves. The Factions War has begun.
The protagonist is a mercenary who appeared at the edge of the opposition between stalker factions, Strelok and even the Zone itself. The main character experiences the key role in the events that led to the creation of the Zone right up to the point from which the original S.T.A.L.K.E.R. game begins.
What new challenges await stalkers within the depths of the new zone? Why do anomalous outbursts continue to rattle the Zone, and what can be done to stop them? Which faction will take the upper hand in the Factions War? These and many other questions will be answered in the official prequel - S.T.A.L.K.E.R.: Clear Sky.
|Property Name||Property Value|
|Системные требования||PC Requirements
|Release date||15 Sep, 2008|
|Developers||GSC Game World|
|Publishers||GSC World Publishing|