Total War: ROME II – Beasts of War
Marshall your savagery, and strike primal fear into the hearts of your enemies with the Beasts of War unit pack for ROME II. Comprising seven new battlefield units, Beasts of War brings further variety to ROME II’s already diverse unit roster.
Terrorise your enemies and slow their progress with beehive, scorpion and snake-pot ballistas, or crush them under the weight of heavily-armoured Cataphract Camels and Mercenary Syrian Armoured Elephants. And when their will is broken and they flee the field, run them down with two new breeds of ferocious war-dogs.
Beasts of War brings introduces the following recruitable units to ROME II:
• Molossian Dogs
Can be recruited by: Epirus
A heavily muscled beast from western Greece, the now-extinct Molossian is considered to be the predecessor of many of today’s larger breeds, such as the Rottweiler and Great Dane. Used as both a guard dog and in battle, Virgil remarked “never, with them on guard, need you fear for your stalls a midnight thief, or onslaught of wolves, or Iberian brigands at your back.” These vicious dogs do not tire easily, and never lose the scent of an enemy.
• Beehive Onager
Can be recruited by: Athens, Epirus, Macedon, Sparta, and Syracuse
Whilst large-scale beekeeping for agricultural purposes was a later innovation, the humble honeybee nevertheless held an important place in ancient Greek culture. A trio of mythical nymphs, the Thriae or ‘bee maidens’, were loved by Apollo and Poseidon, bearing their children. Bees also have a practical application in battle, as a swarm of angry bees will always cause troops to stall and panic.
• Scorpion Pot Ballista
Can be recruited by: Pontus, Parthia
Home to the most lethal scorpions in the known world, whose sting can paralyse and kill a man within an hour, it was only a matter of time before a wily Middle Eastern general used them against his enemies. Spare a thought, then, for the Roman emperor Severus; whilst besieging the Parthian city of Hatra, his army was showered with pots of scorpions from atop the city walls. Like Trajan before him, Severus failed to breach the defences, even after two attempts.
• Snake Pot Ballista
Can be recruited by: Carthage
Perhaps the most famous use of potted animals was Hannibal Barca’s tactic against the fleets of Eumenes II of Pergamon. Hurling large clay pots full of venomous snakes onto the decks of Eumenes’ ships; he panicked the enemy fleet and won the day. Any unit struck by writhing, venomous snakes will pause to consider the wisdom of marching onwards!
• Camel Cataphracts
Can be recruited by: Parthia
The Roman general Macrinus was not noted for his experience, although had another fought the Battle of Nisbis in 217 AD, it’s hard to imagine he’d be any less stunned by the Parthian cataphract camels fielded that day. Wearing coats of tough, yet flexible, scale-mail, they made an awesome and terrifying sight as they punched through the frontlines and spooked the Roman horses with their camels’ earthy stench.
• Celtic Warhounds
Can be recruited by: Iceni, Cantiaci, Caledones, Demetae, Dunmonii, Brigantes, and Ebdani
Dogs have always been useful for guard, patrol and scout work. With skilled handlers they can also be used effectively on the battlefield. Attack dogs were specifically bred and trained to ignore the noise and chaos of combat. The Celtic tribes of the late Iron Age put them to great use. Their speed and ferocity made them ideal shock-troops, and perfect for running down fleeing stragglers.
• Mercenary Syrian Armoured Elephants
Can be hired as mercenaries in: Dura, Antioch, Tyros, and Palmeira
Indian elephants first came to the Middle East when Seleucus, one of Alexander the Great’s Successors, invaded India in 305 BC. 500 war elephants were handed over as part of the peace treaty between the Seleucid dynasty and the Mauryans of India, and the Seleucids went on to breed many more from this initial stock. War elephants remained an important part of the Seleucid army until their defeat by the Romans at Magnesia in 190 BC, following which they were forbidden from breeding more.
• Wolf Warriors
In the Germanic world, the cult of Wodenaz was so large that people of the age often had wolf-related names, such as Vulfolaic ("Wolf-dancer"), Wolfhetan ("Wolf-hide"), and Wolfdregil ("Wolf-runner"). Wolfgang, or "Wolf-gait", has remained a popular German name to this day. The Wolf Warriors, available to the Suebi and as mercenaries for holders of any province in Germania, drape themselves in wolf-hides and fight with the spirit of Wodenaz.
• Sobek Cultists
Defender of the Nile and protector of Pharaoh's power, Sobek was the crocodile-headed god of ancient Egypt from the Old Kingdom period through to the Ptolemaic dynasty and beyond. As such, crocodiles were venerated for their violent, primal qualities, and were even bred on temple sites as a living personifications of the god, and mummified when they died. With titles such as "One who buries the bodies of the crocodile-gods of the Land of the Lake" and "prophet of the crocodile-gods", the priests of the cult of Sobek served him completely in the main temple at Shedet in defence of the Pharaoh and his subjects. Clad in the hides of the sacred crocodile, the Sobek Cultists are available to recruit for Egypt.
• Mercenary Leopard Warriors
Being Egypt’s neighbour, Nubia also became, at times, its greatest enemy, and the population were often enslaved and used as soldiers. In 750BC Nubians even managed to conquer Egypt, and ruled for one hundred years, such was the deep rivalry that existed between the two. Consisting mainly of mercenaries from its various regions, the armies of Nubia were famed for their aggression and fearlessness on the battlefield. The Leopard Warriors are no exception: clad in the skins of swift and deadly leopards, they are a force to be reckoned with. Available to recruit as mercenaries when holding Egypt in the Grand Campaign.
Super Meat Boy is a tough as nails platformer where you play as an animated cube of meat who's trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux. Our meaty hero will leap from walls, over seas of buzz saws, through crumbling caves and pools of old needles. Sacrificing his own well being to save his damsel in distress. Super Meat Boy brings the old school difficulty of classic NES titles like Mega Man 2, Ghost and Goblins and Super Mario Bros. 2 (The Japanese one) and stream lines them down to the essential no BS straight forward twitch reflex platforming. Ramping up in difficulty from hard to soul crushing SMB will drag Meat boy though haunted hospitals, salt factories and even hell itself. And if 300+ single player levels weren't enough SMB also throws in epic boss fights, a level editor and tons of unlock able secrets, warp zones and hidden characters. Story mode, featuring over 300 levels spanning 5+ chapters Play as a Head Crab! (Steam Exclusive) 33 legitimate Achievements Warp zones that will warp you into other games Over 16 unlockable able and playable characters from popular indie titles such as, Minecraft, Bit.Trip, VVVVVV and Machinarium Epic Boss fights Full Level Editor and Level Portal (January 2011) A story so moving you will cry yourself to sleep for the rest of your life
Europe is in turmoil. The lands are fragmented into petty fiefs, the emperor struggles with the Pope, and the Holy Father declares that all those who go to liberate the Holy Land will be freed of their sins. Now is the time for greatness!
The first expansion, Crusader Kings II: Sword of Islam, will add playable Muslim rulers to the game.
Crusader Kings II explores one of the defining periods in world history in an experience crafted by the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones.
"The Ummah is under attack. All true Muslims must be charitable in peace and relentless in Jihad. Let the Sword of Islam fall upon the infidels that threaten our lands, our faith!"
Muslim rulers now playable
Updated interface for playable Muslims characters
Unlocks more than 20 features in the game
New counties and titles
Balance Greed vs. Nobility with the new Muslim Dynasty Decadence System
Polygamy. Allow up to four wives for Muslim rulers.
Story events, starting circa the year 100, such as: The Harem, Shia vs. Sunni, Sufi mystics, Dervishes, The Assassins, Sharia, Wife wants to become first wife
Combat Revisions with new Commander traits for more interesting combat tactics
King's Bounty: The Legend is an adventure game with tactical turn-based battles and role-playing elements. In a fairy tale fantasy world of fearless knights, evil mages, wise kings and beautiful princesses the player controls a hero. Leading their character through the game world, exploring it, commanding armies in battle and accomplishing various quests can mean great reward or huge defeats.
Gameplay is divided into two major sections: adventure mode and battle mode. While playing in adventure mode the gamer controls their character in real-time. With several classes available at the start of a new game, the player moves through the adventure map seeking various treasures, fighting monsters and accomplishing quests tasked to him by the local stewards. Once in battle mode the gamer assumes the role of a war chief, leading his troops in tactical turn-based combat. Battles take place on land or sea, in dungeons or castles or even in some items! The hero himself doesn't participate in the combat, but can assist his troops by casting spells or summoning different creatures.
Real-time (adventure) meets turn-based (battles) gameplay
Rich fantasy setting, storyline with a lot of twists and an unexpected ending
Three types of characters to choose from — Each of them with unique characteristics and abilities
Huge game world with dozens locations and battlefields — both on the surface and in the dungeons
The game world isn't static — enemies don't just sit and wait for the hero to arrive, they pursue their own aims and try to get into the player's way
Mac version is available in English, Russian, German, French, Spanish and Italian languages.
|Property Name||Property Value|
|Release date||23 May, 2014|
|Legal notice||©GRASSHOPPER MANUFACTURE INC. Developed by KADOKAWA GAMES. Licensed to and published by Koch Media GmbH. Deep Silver is a division of Koch Media GmbH, Gewerbegebiet 1, 6604 Hofen, Austria.|
|Developers||KADOKAWA GAMES / GRASSHOPPER MANUFACTURE|