EPIC FANTASY REBORN
The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.
LIVE ANOTHER LIFE, IN ANOTHER WORLD
Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before.
ALL NEW GRAPHICS AND GAMEPLAY ENGINE
Skyrim’s new game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons.
YOU ARE WHAT YOU PLAY
Choose from hundreds of weapons, spells, and abilities. The new character system allows you to play any way you want and define yourself through your actions.
Battle ancient dragons like you’ve never seen. As Dragonborn, learn their secrets and harness their power for yourself.
Hearts of Iron III lets you play the most engaging conflict in world history, World War 2, on all fronts as any country and through multiple different scenarios. Guide your nation to glory between 1936 and 1948 and wage war, conduct diplomacy and build your industry in the most detailed World War 2 game ever made. Features: Play as any nation from 1936 to 1948, more than 150 countries to choose from. Control the oceans with aircraft carriers, submarines and battleships and use your air force to defend your skies, support your naval and ground forces, and to bomb your enemies Thousands of historically accurate real-world military commanders and politicians. Realistic military command AI with unprecedented levels of interaction In-depth diplomatic and political system. Historical accuracy combined with an unparalleled level of freedom of choice More than 10,000 land provinces makes the game five times more detailed than HoI2 and the most detailed depiction of World War 2 ever made. Customize your divisions in detail with more than 20 types of brigades New economic system makes it possible to buy weapons from abroad. Mobilization and reserves gives the option of surprise attacks, Blitzkrieg made real. Government-in-exile makes it possible to continue to struggle from abroad with underground movements and uprisings against the oppressing power. Strategic warfare system makes it more important to defend the skies and oceans against foreign attacks; leaving cities open to enemy bombing will now be devastating. A completely new intelligence system, with several types of intelligence sources, makes it possible to get information about enemy reserves and troop movements. Assign troops to "theatres" on the map to fight two-front wars more successfully. The new AI system and more detailed map will allow for more strategic decisions. Flexible technology system with hundreds of categories, where major powers get their own unique attributes.
Can you survive the horror?
… a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk. Survive 30 days and nights in a zombie-infested world by recruiting companions, upgrading weaponry and fortifying your position.
Deadly 30 is a retro-style survival horror game developed by the two-man indie team of Gonzossm and Iggy Zuk.
Survive 30 days and nights in a zombie-infested world where you can recruit companions, upgrade weaponry, and fortify your position to fight waves of hungry zombies. During the day, you can gather resources, enhance your base's defenses, and explore your surroundings for useful items in order to prepare for fighting relentless waves of zombie attacks. (Hint: Don't get caught outside your base after dark.)
Three different playable characters, A.I. controlled Team Combat and upgradeable weaponry and defenses help keep you alive as you attempt to eradicate the zombie hordes and survive 30 deadly nights.
Good luck! (You'll need it when all hell breaks loose.)
|Property Name||Property Value|
|Системные требования||PC Requirements
|Release date||8 Jan, 2014|
|Legal notice||© 2013 by Ignatus Zuk and Gonzalo Villagomez, published by Headup Games GmbH & Co KG|
|Developers||Ignatus Zuk and Gonzalo Villagomez|